feat: v0.8 Iteration C UI — mesh/temp slot display, N4 reach badge
Diagnostics follow the new topology: network summary shows mesh count against the cap plus temp referral count (Preferred/Local/Wide tiles are gone), the connections list labels slots mesh vs temp referral, and peers can show an N4 reach badge. Verified against the Rust DTOs (mesh_count/mesh_cap/temp_count/ n4_distinct, MeshSlot Display -> "mesh"/"temp") and the style.css classes. Cargo.lock picks up the 0.8.0-alpha version bump. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LGiPD2cF75mnvneSCjdDC5
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3 changed files with 16 additions and 16 deletions
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@ -359,9 +359,8 @@ header h1 { font-size: clamp(1.4rem, 2.5vw, 2rem); color: #7fdbca; margin: 0; }
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/* Slot kind badges */
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.slot-badge { font-size: 0.65rem; padding: 0.1rem 0.4rem; border-radius: 3px; font-family: system-ui, sans-serif; }
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.slot-preferred { background: #1a3a2e; color: #7fdbca; }
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.slot-local { background: #1e2040; color: #aab; }
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.slot-wide { background: #2a2a1e; color: #e2b93d; }
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.slot-mesh { background: #1e2040; color: #aab; }
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.slot-temp { background: #2a2a1e; color: #e2b93d; }
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/* Reach level badges */
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.reach-badge { font-size: 0.65rem; padding: 0.1rem 0.4rem; border-radius: 3px; font-family: system-ui, sans-serif; }
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@ -369,6 +368,7 @@ header h1 { font-size: clamp(1.4rem, 2.5vw, 2rem); color: #7fdbca; margin: 0; }
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.reach-n1 { background: #1a2e3a; color: #7fc4db; }
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.reach-n2 { background: #1e2040; color: #aab; }
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.reach-n3 { background: #1e2040; color: #667; }
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.reach-n4 { background: #1a1a2e; color: #556; }
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/* Diagnostics summary grid */
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.diag-grid { display: grid; grid-template-columns: repeat(3, 1fr); gap: 0.4rem; margin-bottom: 0.75rem; }
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